The 1st major update for EMPULSE has landed since it’s Early Access launch

Only days after hitting early access on June 24th, the team behind high-mobility shooter EMPULSE has rolled out its first major update. Early Access Update #1 is a sweeping pass targeting stability, performance, and weapon tuning, but the real headline here is a massive adjustment to how the game handles in your hands. EMPULSE If […]
CODEX MORTIS gets a huge Mutations update as its Steam rating stays nicely undead

Necromantic bullet hell CODEX MORTIS has rolled out its new Mutations update, and it is not exactly messing about. The Early Access roguelite launched on Steam on March 26, and Steam currently shows it sitting on 83% positive user reviews from 43 Steam purchasers, with a 20% discount running until June 4. That is a […]
Demo or Early Access: What actually gives indie games the best shot?

If you’re making an indie game, getting people to notice it is half the battle. The other half is convincing them it’s worth sticking around once they do. That’s where demos and Early Access come in. Two approaches that aim to solve the same problem, getting your game into players’ hands early, but go about […]
Helpful or harmful? Do Early Access and crowdfunding really work for indie developers?

Making an indie game has never exactly been the easy option. Even now, with better engines, better tools, and more ways to get your work in front of people, the basic problem is still the same. You need time. You need money. You need players to care. You need enough visibility to stop your game […]